I have to apologize for going quiet on here these past few weeks. Since my little jump to nJoystic (and yes, I will keep linking it until you go there), I didn’t want to leave this place a complete ghost town, but that’s easier said than done.
Anyway, a lot of things have been going down over there besides just game news. I wrote a piece on where this generation of portable consoles could be going wrong (I know, it was a subtle title).
In even more exciting news, the official nJoystic Podcast launched last week! In this weekly show, Steve and myself discuss gaming from what we’re playing to what’s going on in the industry. I had a lot of fun recording the first episode (and a little less fun editing it all), and I’m excited to see how the show evolves. Already a few improvements are in the works so even if you don’t like it now, it can really only get better!
And along with that, there’s always the same offerings you can expect from a game site every week. Game news, trailers, reviews, previews, and all the things that should make you want to add nJoystic.com to your daily reading!
And with that, I’m done being a salesman for now.
After weeks, and all day marathon on Sunday, I finally put away Deus Ex: Human Revolution. I decided that I wanted to make sure I finished the game this weekend because once Rage drops this Tuesday, I’m not going to have the time to split things up. Rage will need to be reviewed, after all, and it’s supposedly a mammoth of a game.
My thoughts on DX: HR pretty much echo everybody else’s. I played stealth, hated the bosses, but had a great time overall. I said it on the podcast, but the game gave me a satisfaction that was reminiscent of Thief: Deadly Shadows in some ways, which you’ll remember I played a few months ago for the first time and ended up really loving. DX: HR played from a stealth perspective is almost like that game meets Metal Gear Solid. You have the futuristic, inflitration-style of MGS, but the world, tension, and satisfaction that I’ve only really gotten out of games like Thief 3 and the stealth parts of Batman: Arkham Asylum.
It was also really hard to not feel some investment in the augmentation situation the game deals with. When I started the game, I didn’t really care beyond the fact that augmentations made Adam Jensen more badass. By the end of the game I noticed that 1. I actually had something of a position on the issue, and 2. It was a little different than what I thought it would be going in. The game really gets its hooks into you in an almost subtle way. You’re exploring the world, going from mission to mission with plenty of side-missions to keep you busy on the way, and then suddenly you really start to care about what’s going on.
It’s actually pretty amazing. It took a good game with some flaws, and actually made it a great experience in my eyes. The flaws are still there, of course (died all the time, the load times sucked, and the bosses were lame). But overall, this game really left me impressed by the time the credits rolled.
So yeah, I highly recommend it. It was my first taste of anything Deus Ex-related, and it definitely didn’t disappoint. Now, I look towards the future. It’s full of guns, mutants, wasteland, and … collectible card games.
Oh, Rage, you tricky bitch.
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